Control — 20 waves finale guide (Royal Palace)

Control — 20 waves finale guide (Royal Palace)

The finale of Far Cry 6 Pagan: Control takes place in the Royal Palace. You’ll be able to visit this location once you’re done with the three Memory missions: Playing God, Rewriting History, and For King and Country. Then, you’ll need to survive against all odds. Here’s our Far Cry 6 Pagan: Control DLC guide to help you survive 20 waves in the Royal Palace finale.

Note: For more information, check out our Far Cry 6 guides and features hub. You can also take a look at the full world map and other points of interest.


Far Cry 6 Pagan: Control Royal Palace finale guide – How to survive 20 waves

The moment you finish your third Memory mission, whatever it may be, Pagan’s mind will start to collapse. This is denoted by the storm clouds and avalanches on the horizon. If you’re caught in this wave of destruction, your character would die and you need to restart your rogue-lite adventure. As such, you have to be quick when trying to reach the Royal Palace that’s found in the northeastern corner of the Far Cry 6 Pagan: Control map.

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The gates will slowly open, and you just need to follow the path until you see the spirit of Lakshmana (i.e., Reverie vision). The next room will have a Mirror for perk unlocks and an Armory for weapon selections. I would suggest bringing an upgraded shotgun and light machine gun, preferably with silencers and armor-piercing rounds (or blast rounds). You should also unlock gadget slots and reroll until you have frag grenades and/or claymores.

Note: Due to the nature of the finale and mind collapse trigger, my advice is to complete two Memory missions at the start. You can then farm for additional Respect currency (i.e., Statue Trials to sell the Still Standing power). When you’re ready, do the third Memory mission and unlock stuff that you’ll want for the finale.

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After grabbing what you need, go up the stairs and open the door. You’ll get teleported to a serene environment filled with lush vegetation, calm waters, and tranquil surroundings.

Near the small house, you’ll see visions of Ishwari, Ajay, and Lakshmana, one big happy family. Unfortunately, the moment Pagan decides to sit with them, they’ll disappear. This will trigger the waves for the Far Cry 6 Pagan: Control finale.

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Here are some helpful tips so you can clear 20 waves:

  • The initial set will have Wave #1 to #5.
  • After clearing Wave #5, a 60-second timer will appear. You can leave this area by going to the light, essentially completing your run. Alternatively, you can stay and let the timer elapse to battle more enemies.
  • The mobs that you’ll fight include regular soldiers, dogs, Mohan clones, and Yuma clones. Mohan and Yuma clones are somewhat deadly because they have armored masks and they can sometimes wield flamethrowers. You can shoot the flamethrower devices on their backs to make them explode immediately.
  • Unlike the Vaas: Insanity finale, I didn’t notice exploding ghosts (probably because the Pagan: Control finale doesn’t take place at night).

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  • The next sets will have three waves each. For these new sets, you’ll freely replenish your health syringes, ammo, and gadgets.
  • The last set will go up to Wave #20.
  • If things get too hectic, you can use the waterfall as a camping spot. Take out the mobs that will spawn from there, and watch as hostiles appear in the distance. Try to kill anyone who’s carrying a flamethrower. You may also hop on one of the ledges which should, hopefully, provide a defensive advantage.

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High scores and Mind Levels

After clearing 20 waves in the Far Cry 6 Pagan: Control finale, the objective will change saying that you should really leave. You can exit by going through the doorway with the bright light.

This will complete your run and show your score. Future playthroughs will also allow you to change your Mind Level, with increased difficulty netting additional currency rewards and slightly boosted temporary powers.

Note: Regarding the Kyrati armor set, the chestpiece only requires you to complete your run. However, the headgear requires that you finish with a score of 25,000 points. In my experience, I was able to do this at Mind Level 1 by focusing on the three Memory missions and clearing all 20 waves in the finale. Moreover, I unlocked the safe houses and finished a couple of Statue Trials.

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Far Cry 6 is available via Ubisoft’s store and the Epic Games Store. For more information, check out our guides and features hub.

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