When the Special Edition of Devil May Cry 5 was announced, it wasn’t a huge surprise. After all, the third and fourth games got one. What was surprising was that PC players wouldn’t get it, just like with DmC. So, no, we don’t get turbo mode or the new difficulty. However, we do get Vergil, which is what I wanted the most to begin with, so it’s not all bad. The Vergil DLC costs $5 and adds everybody’s favorite samurai sword Dante into the game, no mods or broken movesets required. But the question stands: is it worth it?
Devil May Cry V‘s Vergil DLC adds Vergil to the story mode and Bloody Palace. Surprisingly, the story mode is the entire thing with the vast majority of the cutscenes stripped. Every last mission can now be played with Vergil. It begins with an all-new cutscene showing Vergil taking Yamato back from Nero and preparing to use it to become Urizen. It’s a short scene but it fills in the blanks a tiny bit, which I appreciated. Don’t expect there to be any reasoning applied regarding what he’s doing in these missions, though. Suffice to say, he’s been dropped in and it’s obviously non-canonical.
But I’m glad to have it, as Vergil can even go into V’s levels. One thing that does disappoint me is that I was hoping there would be the ability to do the same with the other three characters. If they can allow you to play a version of the story mode with Vergil plugged in and nothing else, they’d easily be able to let you do it with the other three characters. Unfortunately, you’ll still have to play Devil May Cry 5‘s default story mode to use the others, which is a giant missed opportunity. However, with character swapping mods, we’ll be able to do this with ease regardless, so it’s not like that functionality is impossible.
A million little slashes
But how is Vergil, you ask? He’s great, albeit extremely similar to Dante. He has Yamato, which adds in an entirely new weapon that is a blast to use, as it always is. It retains much of the functionality you’re no doubt familiar with and it’s fast and satisfying to use. Vergil also has access to half of Dante’s arsenal. He starts with Beowulf and a blue spectral version of Dante’s sword. Both of these work exactly like you’d expect, so, even if you don’t feel like modding the game to run through Vergil’s mission mode with Dante, you’ll get a reasonably similar experience out of this Devil May Cry 5 DLC regardless.
Vergil, of course, doesn’t use guns and still throws little spectral blades instead. He can also use these to create a spinning blade shield. His style is basically the same as Dante’s trickster, save for the fact that Vergil can block attacks by pressing a button at the time an enemy strike lands. The biggest difference while playing as Vergil in Devil May Cry 5 is his Devil Trigger. Instead of having two transformations, Vergil’s Devil Trigger summons a spectral clone that attacks alongside you. It can be sped up or slowed down if you so prefer. His Sin Devil Trigger functions exactly as you’d expect as well.
Overall, Devil May Cry 5‘s Vergil DLC does exactly what you’d imagine. You can play through all of the game’s missions and Bloody Palace with Vergil and he’s a great character. I wish that the other cut features were included as well but I guess Capcom still doesn’t care as much about PC as they do about consoles, so oh well. If you’re a big Vergil fan, the purchase is a no-brainer, so I’d say it’s worth it.
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