Think you’ve played all there is to offer in Crash Bandicoot: The N.Sane Trilogy? Hang on, ’cause you haven’t. Activision has just announced Future Tense.
A crashing return
Looks pretty cool, and Future Tense marks a pretty big moment, as it’s not just a fresh addition to the N.Sane Trilogy, but also a new level period. And it’s been a while since there’s been one of those in this series. Well, it’s been a while since there’s been a good new one anyway.
“Adding a new level to Crash Bandicoot N. Sane Trilogy was something we always wanted to do, and introducing Future Tense allows us to give all Crash players something new to play just in time for the multi-platform release,” said Jennifer Oneal, Studio Head at Vicarious Visions.
“We hope Future Tense will allow players to re-experience that feeling from the good ‘ol days when they first cracked open a Crash Bandicoot game and had to figure out how to get past a brand-new challenge, or find that one last crate,” added Future Tense level designers Ben Dorsey and Stephen Ivanauskas. “And frankly, Crash Bandicoot levels are fun to make!”
Let’s hope they’re very fun to make, since I think it’s pretty fair to say that fans want more. Maybe this is a taste of what might be to come? Maybe, but that’s just conjecture on my part, and probably a lot of wishful thinking.
As of right now, all that’s on the horizon is the multi-console port of Crash Bandicoot: The N.Sane Trilogy, which is set to hit the Xbox One, Nintendo Switch, and PC at the end of this month.
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