Total War: Warhammer III is all about the looming Chaos invasion and the nations that serve as a bulwark against this relentless tide. There are 12 playable legendary lords spread across eight factions, all vying for the ultimate prize: deciding the fate of the god bear Ursun. Our Total War: Warhammer III guides and features hub discusses the important facets that you’ll encounter as you’re playing the grand campaign.
Note: We’ll continue to add more Total War: Warhammer III guides to our hub, so stay tuned.
Total War: Warhammer III guides and features hub
Official review – There’s a lot to like about Total War: Warhammer III, especially if you’re a long-time fan of the series. However, it also suffers from the same pitfalls that previous titles in the franchise are known for. Is it still worth your while?
Technical review – With a beefy rig, I set out to test various presets to see how the game performs under the hood.
Mechanics and general guides
Realm of Chaos and Chaos Rifts – Enter the domain of the Ruinous Powers and survive the challenges laid out for you.
Survival Battles – These encounters will take roughly an hour. You’ll capture zones, amass supplies, send out reinforcements, build towers, and fight waves of hostiles.
Forge of Souls final battle – All roads lead to this, assuming you follow the objectives in Total War: Warhammer III‘s campaign. You’ll fight a notorious entity who resides in this dark domain.
Total War: Warhammer III faction guides
Legion of Chaos faction: The Daemon Prince – The Daemon Prince is one of the most unique leaders not just in Total War: Warhammer III, but in the entirety of the franchise. He’s a corrupted lord who can use the units and mechanics of other deities, eventually leading the host of Chaos Undivided.
- Daemonic Glory – These are the dedications to the Ruinous Powers and the rewards that you can acquire.
Kislev faction: Tzarina Katarin – The Ice Queen stands as a beacon as dark clouds gather over the north.
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