The eye of terror has opened and Warhammer 40k’s gods of Chaos are surging over the Gothic sector in Battlefleet Gothic: Armada.
Oh yes, it’s demon time. Warhammer 40k’s deadliest (and most disgusting) foes for the Imperium of Man are finally here for Battlefleet Gothic and they look to be a force to be reckoned with. Their ships are monstrous in not only looks, but also size and power… I mean, they’ve got a freaking planet-cracker! And they’ve got tentacles all over them (well, the Nurgle ones at least)- it doesn’t get too much more frightening than that.
Over the millennia, many ships and their crew have betrayed the Imperium to join the Traitor Legions. As such, a big part of the Chaos Warfleet is composed of ancient ship designs that have long since been decommissioned from service in the Imperial Navy.
But make no mistake, this does not make them less fearsome. While not as heavily armoured, Chaos ships are faster than their Imperium counterparts, and out-range them with extensive use of weaponry such as Lances and attack crafts. These traits work well in synergy with the Stasis Bomb: teleported from your ship, the bomb traps enemy ships and their ordnance, while allowing your own lances to rain destruction on them. Astute Chaos admirals will be able to inflict considerable damage to the enemy fleet before they may even return fire.
Chaos ships, and their crew, may also receive the favours of the four Gods of Chaos. Khorne, Slaanesh, Tzeentch and Nurgle will reward your prowess in battle with Chaos Marks, each giving different bonuses and abilities to your ship, while warping their hull, dramatically affecting their appearance.
So when will you finally be able to battle against (or with) these traitorous legions of damned Space Marines? Well there’s actually still no official launch date for Battlefleet Gothic: Armada, though we’re told to expect it some time soon for the PC, as the launch window is “the beginning of 2016”.
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